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Dickson

Dickson fight

Summary

A weapons engineer for Colony 9 and adoptive father to Shulk. It is later revealed that Dickson is actually a disciple for Zanza and becomes one of the main antagonists of the game.

Powers and Stats

Tier: At least 5-C

Name: Dickson Soss

Origin: Xenoblade

Gender: Male

Age: Unknown. At least several thousand.

Classification: Thought to be a Homs. Is actually a Giant.

Powers and Abilities: Superhuman Physical Characteristics, Can wield a Gunblade known as the Sabre with electricity manipulation and healing, Can expertly pilot a Havres, Can manipulate Ether as some kind of Chaos energy, Expertly wields a sword that can transform into an energy cannon, Can control Telethia

Attack Potency: At least Moon level (Overpowered Shulk who was using the Monado II)

Speed: FTL+ (He can keep up with Shulk and the others just fine)

Lifting Strength: Unknown

Striking Strength: At least Moon Class

Durability: At least Moon level (Took the combined efforts of the entire party to defeat)

Stamina: Very high

Range: Extended melee range. Thousands of kilometers with projectiles.

Standard Equipment: Sabre. Chaos Blade/Cannon.

Intelligence: High (Smart enough to set up the entire events of most of the game fourteen years before they happened)

Weaknesses: Overconfident.

Feats: Overpowered Shulk (Monado II). Took the combined efforts of the entire party to bring down. Utterly stomped the party when Shulk was missing.

Notable Attacks/Techniques:

  • Thunder Flash: Deals electric damage.
  • Heal Bolt: Heals himself or an ally.
  • Chaos Combo: 3 sword hits. Triple damage if they are toppled.
  • Chaos Dash: A frontal dash attack. Inflicts topple.
  • Chaos Punish: Extremely powerful AOE around Dickson. Can daze enemies.
  • Slient Chaos: Seals enemies special abilities.
  • Chaos Bullet: A shot that can hit multiple enemies. Will negate the enemy's defence stats.
  • Dark Power: Removes debuffs from self and grants debuff immunity to self. Also heals self.
  • Righteous Anger: Boosts own strength.
  • Treacherous Anger: Boosts own speed.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: