Colonial Marine


The United States Colonial Marine Corps (USCM), commonly known as the Colonial Marines, is the United Americas' primary "force-in-readiness", founded in 2101. They specialize in force projection, being able to operate independently in environments far from home for extended periods thanks to their technological prowess and sizeable space fleet at their disposal. The USCM is the successor to the United States Marine Corps and are at permanent readiness for immediate deployment across human-controlled space without any additional reinforcement, training or provisioning.

Powers and Stats

Tier: 10-A, 9-B with weapons

Name: Varies, they are named Marine corps or Colonial Marines

Origin: Alien

Gender: Male or female

Age: From 20’s to 40’s

Classification: Human

Powers and Abilities: Athlete level physical characteristics, Weapon Mastery, trained in combat/Martial Arts

Attack Potency: Athlete level, Wall level with weapons (Can kill Drone and Warrior Xenomorphs. The Pulse Rifle can shatter rocks in a few shots )

Speed: Athletic Human (Can run at full speed even while carrying a Pulse Rifle)

Lifting Strength: Above average human

Striking Strength: Athlete Class

Durability: Wall level with armor (Can take a hit or two from a Drone before going down)

Stamina: Average human. (The Rookie from Alien vs. Predator killed dozens if not hundreds of Aliens in a single day, and a Queen, and didn’t show signs from getting tired)

Range: Melee, several yards with weapons

Standard Equipment: Combat knife, Pulse Rifle  (An assault rifle that shoots 12x24 mm bullets that also holds grenades), pistols (M-4A4), Smartgun (A heavy-machinegun that auto-targets the opponent via an infrared sensor and fires 10x24 mm bullets), flamethrower (They have one that shoots napalm)

Intelligence: Average

Weaknesses: Human weaknesses, most of the marines are just recruits so their skills are very low


Notable Victories:

Notable Losses:

Inconclusive Matches:

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