The Chosen Undead is the main protagonist of Dark Souls. He/she is sort of an ambiguous character, with the appearance, alignment, and equipment entirely decided by the player. He/she is engaged on a quest to either kindle or extinguish the Flame, to begin the Age of Dark or extend the Age of Fire.
Powers and Stats
Tier: 8-B | 6-B | 4-C
Name: The Chosen Undead
Origin: Dark Souls
Gender: Unknown (Can be either male or female depending on the player's preference)
Classification: Undead Champion, Cursed Warrior, Dark Lord
Powers and Abilities: Superhuman Physical Characteristics, Magic, Fire Manipulation, Lightning Manipulation, Healing (Mid-Low), Expert melee combatant, archer and mage, Gravity Manipulation, Poison Manipulation, Light Manipulation, Darkness Manipulation, Immortality (Types 1, 7, and 8), Can amp his physical offense and defense via magic/Pyromancy, Can restrict his/her enemy's use of magic, Mind Control on undead entities, Invisibility, Can silence his/her own movements, Shapeshifting, Energy Blasts, Resurrection (Via Darksign), Teleportation (Via Homeward Bone and Homeward miracle), Summoning of ethereal blades, Can resurrect after being killed, Limited Time Manipulation, Soul Absorption (Can absorb the souls of defeated enemies)
Attack Potency: City Block level (Spells like the Chaos Storm are capable of generating this much energy) | Country level (Clashed and won against Ornstein and Smough, as well as others who are capable of fighting and killing Everlasting Dragons which are this powerful) | Star level (Capable of fighting and defeating Great Lord Gwyn)
Lifting Strength: Class K (Capable of blocking strikes from the Asylum Demon) | Class M | At least Class M, likely higher
Durability: City Block level (Able to survive blows from the Asylum Demon) | Country level | Star level (Able to survive attacks from Great Lord Gwyn)
Stamina: Very high (Even when faced with constant punishment, the Chosen Undead is capable of carving his way through hundreds of enemies without much rest in-between each encounter, also capable of navigating the lava-filled, and most likely swelteringly hot, Demon Ruins and Lost Izalith without tiring)
Range: Standard melee range to extended melee range with most weapons; dozens of meters with magic and arrows.
Standard Equipment: Various different kinds of swords, armors, shields, axes, polearms, hammers, daggers, gauntlets, whips, bows and arrows, crossbows and bolts, sorcery catalysts and talismans.
Intelligence: Extremely skilled combatant with skill with several different kinds of weapons and experience fighting several different kinds of foes despite being at a disadvantage against them.
Weaknesses: Fairly limited to what types of magic he/she can cast depending on what they're equipped with at the time, Power Within slowly drains his/her vitality until they're on the edge of death, teleportation isn't particularly useful in combat as it can only bring him/her to one location.
Key: Beginning of Game | Mid Game | End of Game