VS Battles Wiki

We have moved to a new external forum hosted at https://vsbattles.com

For information regarding the procedure that needs to be exactly followed to register there, please click here.

READ MORE

VS Battles Wiki
Advertisement
VS Battles Wiki
Greetings! I am the Chompy Mage! And you are not a Chompy, so I don't like you!
~ Chompy Mage

Summary

Believe it or not, the Chompy Mage actually hatched from inside a Chompy Pod. At least that is how his Chompy hand puppet tells the story. Having been raised by Chompies, it is no surprise that the old magician is a little strange. He simply grew up embracing the Chompy way – believing that Skylands would be a better place if everyone was a Chompy – an illegal enchantment which he has actually tried to perform on several occasions.

After breaking out and joining the other Doom Raiders, Chompy Mage was once again captured by the Skylanders. Eon gave him and other villains a choice - either go back to jail or become Skylander Senseis, teaching a new generation of Imaginators their formidable battle skills as well as how to stay clear of a life of crime. They accepted the deal, but first had to prove themselves by re-arranging all the books in the Academy's library, a task which took almost two years, testing every ounce of will they had. This also gave Chompy Mage time to take up the bazooka, which he was naturally so good at that he now trains Imaginators of the Bazooker Class as a Sensei master.

Powers and Stats

Tier: 3-A | 3-A | 3-A | 3-A

Key: Base | Giant Chompy Form | Magma Chompy Form | Chompy Car

Name: Chompy Mage

Origin: Skylanders

Gender: Male

Age: Unknown

Classification: Half-Wizard Half-Gargantuan Chompy, Doom Raider, Sensei Skylander

Powers and Abilities: Magic, Plant Manipulation (Has control over Chompies, a plant-based creature; Naturally a part of the Life element), Transformation (Into Giant and Magma Chompy forms), Weapon Mastery (Proficient with heavy firearms as a Sensei Skylander of the Bazooker class), Summoning (Chompy summoning), Energy Manipulation (Creates shockwaves from jumping in his Chompy forms), Fire Manipulation in Magma Chompy form

Attack Potency: Universe level (Should be comparable to his fellow Doom Raider and Sensei, Wolfgang) | Universe level (Possibly comparable to Giant Skylanders such as Tree Rex) | Universe level | Universe level (Comparable to SuperCharger vehicles, which are capable of defeating the The Darkness with the Sky Eater Armor, which gave him the power to be a threat to every planet in the universe)

Speed: At least Massively Hypersonic+ (Comparable to characters such as Lightning Rod, Thunderbolt, and Bad Juju, who use natural lightning in combat), possibly Relativistic+ (Can somewhat keep up with his fellow Sensei Aurora, who uses natural light in combat and can travel at lightspeed with her Flash Dash ability) with Speed of Light combat speed and reactions (Comparable to SuperChargers)

Lifting Strength: Unknown

Striking Strength: Universe level | Universe level | Universe level | Universe level

Durability: Universe level (Survived Cloudcracker Prison being blown up, Can take hits from Fist Bump) | Universe level | Universe level | Universe level

Stamina: High

Range: Extended Melee Range with staff, Tens of Meters through shockwaves

Standard Equipment: Chompy Staff, a bazooka that uses Chompies as ammunition

Intelligence: Likely Average at most (Isn't stupid, but does have some mental instability, such as talking through a puppet that he considers his best friend)

Weaknesses: Mental instability. Chompies also die in one hit, making them not very reliable allies.

Notable Attacks/Techniques:

  • Primary: Smacks the ground with his Chompy Staff.
  • Secondary: Summons a pair of Chompy eggs that hatch, forming Chompies to aid him in battle.
  • Tertiary: Transforms into his Giant Chompy form. Can damage enemies by simply walking into them and creates shockwaves when jumping.

  • Chompzooka!: Chompy Mage shoots live Chompies out of his bazooka.
    • Staff Shot: Chompy Mage charges and shoot his staff out of the bazooka for a stronger attack.
    • Bitey Chompies!: Chompies latch onto enemies and chew them to deal damage.
    • Giant Bitey Chompies!: Chompies can grow larger, latching onto enemies for longer and dealing more damage.
  • Talk to the Hand!: Chompy Mage holds out his puppet to release a blast of life magic (that apparently tastes like chicken).
    • A Corn!: Chompy Puppet coughs up exploding acorns.
    • Get Thee to a Shrubbery!: Acorns now sprout poisonous shrubs.
    • Here Lies a Chompy: Chompies will leave behind poisonous shrubs.
    • Shrubsplode!: Poisonous shrubs will explode after a short time.
  • Chompy Pile!: Chompy Mage transforms into a pile of angry Chompies. Chompy Mage can also jump out of the pile to keep it going on it's own.
    • What a Dashing Pile!: Chompy Mage can dash forward while inside a Chompy pile.
    • Pile Launcher!: Chompies will jump out of the pile to attack nearby enemies.
  • Chompies to Go Please: Chompy Mage's Soul Gem ability. Allows him to break up the Chompy pile up into individual minions.
  • BoingZooka!: Chompy Mage's Sky-Chi ability. Chompy Mage rides his bazooka in similar fashion to a pogo stick.

  • Gallery

    Notable Matchups

    Notable Victories:

    Notable Losses:

    Inconclusive Matches:

    Discussions

    Discussion threads involving Chompy Mage
    Advertisement