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Articles about Charmy Bee
Games Main Canon
Comics Archie Pre-Genesis

Summary

Charmy Bee is the youngest member and a co-founder of the Chaotix alongside his partners Vector and Espio. Hyperactive and scatterbrained, Charmy is prone to taking action first and asking questions later. With his carefree and cheerful attitude, he brings heart to the Chaotix Detective Agency.

Powers and Stats

Tier: High 4-C | High 4-C | Low 2-C

Key: Classic Era | Adventure Era | Modern Era

Name: Charmy the Bee

Origin: Sonic the Hedgehog (Knuckles' Chaotix)

Gender: Male

Age: 6

Classification: Anthropomorphic Bee, Chaotix Member

Powers and Abilities:

Superhuman Physical Characteristics, Small Size (Type 0) (70cm tall), Self-Sustenance (Type 1), Natural Flight, Body Control (Able to curl into a ball-like shape to perform a Spin Dash), Natural Weaponry (With his Stinger), Size Manipulation (With Grow and Shrink), Statistics Amplification (Grow increases the running speed and jumping capabilities of Charmy. Power Sneakers vastly increases Charmy's speed), Statistics Reduction (Self-inflicted with Shrink, which decreases the running speed and jumping capabilities of Charmy), Invulnerability (With the Invincibility Monitor, which provides a sparkling Aura that renders Charmy immune to harm for about twenty seconds), and Forcefield Creation (With the Shield Monitor)

All previous abilities, Spin Dash (Standard), Limited Water Manipulation (With traps), Electricity Manipulation & Paralysis Inducement (With Thunder Shoot), Aura (with Boost), Sound Manipulation and Transmutation (With Chaotix Recital), Forcefield Creation (Of fire and electricity varieties), Non-Physical Interaction (Can harm Pumpkin Ghosts). Resistance to Extreme Cold, Cosmic Radiations, and Acid Manipulation (Can withstand the acid of poison frogs with no negative side effects)

Color Powers give Charmy (Modern Era) access to: Transformation and Statistics Amplification, Deconstruction and Gravity Manipulation (With Indigo Asteroid), and Underground Mobility (With Yellow Drill)

Attack Potency: Large Star level (On par with those such as Classic Knuckles and Classic Espio. Can help destroy Metal Sonic Kai if chosen) | Large Star level (Should not be too far behind the other Chaotix members. Fought on par with the likes of Amy Rose and Cream the Rabbit) | Universe level+ (Was part of the Resistance and helped fight a horde of Chaos 0, Metal Sonic, Zavok and Shadow clones in Sonic Forces), higher with Boost

Speed: FTL (Can keep pace with those such as Classic Knuckles and other Chaotix members) | FTL+ (Can keep pace with Espio and Vector) | Massively FTL+, higher with Boost

Lifting Strength: Unknown | Likely Class M (Physically contended with members of Team Dark and Team Rose during Sonic Heroes) | Likely Class M (Should be no weaker than before)

Striking Strength: Large Star level (Able to harm Metal Sonic Kai with his blows) | Large Star level (Can harm members of Team Dark and Team Rose with his strikes) | Universe level+

Durability: Large Star level (Can take hits from those such as Metal Sonic Kai and badniks that can harm others such as Espio and Mighty). Up to Low Complex Multiverse level (5-D) Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme[1]) | Large Star level (Able to withstand attacks from members of Team Dark). Up to Low Complex Multiverse level (5-D) Damage Transferal with Rings | Universe level+, higher with Boost. Up to Low Complex Multiverse level (5-D) Damage Transferal with Rings

Stamina: Superhuman (He can fly seemingly indefinitely without fatigue, and is known to be quite hyperactive) | Superhuman | Superhuman

Range: Standard Melee Range; Tens of Meters with Colors Powers

Standard Equipment: A Bound Ring | None notable

  • Optional Equipment: Rings (maximum of 999)

Intelligence: Average (Although mostly immature and scatterbrained, Charmey is skilled in tracking and has some investigative skills. His innocent nature giving him an excellent sense of intuition that lets him point out important details that others would have missed. Charmy excels as well in following hunches and uncovering hidden objects and he also has some mysterious talent which enables him to warp between flowers and activate bee-themed devices at will)

Weaknesses: Aside from his childishness and immaturity, Charmy cannot swim.

Notable Attacks/Techniques:

  • Sting Attack: Charmy attacks the foe with his stinger.
  • Whirlwind: Charmy creates a vortex of wind strong enough to become a solid platform.

Color Powers:

  • Cyan Laser: Using the power of a Cyan Wisp, Charmy transforms into a cyan laser beam. As the Cyan Laser, Charmy gains the same properties as that of a real laser, allowing him to move as a living beam of light. When hitting any surfaces as the Cyan Laser, Charmy can also bounce off them as if they were reflective surface.
  • Indigo Asteroid: Using the power of an Indigo Wisp Charmy turns into an orb-shaped body with striped, indigo skin and a matching planetary ring encircling his middle. As the Indigo Asteroid, Charmy essentially becomes a miniature planet with a strong gravitational field. Charmy is as such capable of creating a powerful gravitational pull around himself, strong enough to tear all kinds of objects to pieces and pull them into the Asteroid Ring. Additionally, the gathered matter can be used to empower the gravitational pull. The Indigo Asteroid also grants Charmy the ability to levitate through midair.
  • Yellow Drill: Using the power of a Yellow Wisp Charmy turns into a yellow spiral drill. As the Yellow Drill, Charmy can burrow and tunnel underground at remarkable high speeds and can be applied underwater, allowing Charmy to move through water like a living torpedo.

Note: The Adventure and Modern Eras have grouped abilities due to Espio's abilities being virtually identical between them.

Gallery

Notable Matchups

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Charmy Bee (Game)
  1. 1.0 1.1 Sonic Frontiers: Another Story (vs The End)
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