|“||The light shall be blackened, and chaos shall reign.||„|
The veteran of countless battles on a thousand worlds, Chaos Knight hails from a far upstream plane where the fundamental laws of the universe have found sentient expression. Of all the ancient Fundamentals, he is the oldest and most tireless, endlessly searching out a being he knows only as “The Light.” Long ago the Light ventured out from the progenitor realm, in defiance of the first covenant. Now Chaos Knight shifts from plane to plane, always on the hunt to extinguish the Light wherever he finds it. A thousand times he has snuffed out the source, and always he slides into another plane to continue his search anew.
Upon his steed Armageddon, he rides, wading into battle with maniacal frenzy, drawing strength from the disorder of the universe. A physical manifestation of chaos itself, in times of need he calls upon other versions of himself from other planes, and together these dark horsemen ride into battle, as unstoppable as any force of nature. Only when the last Light of the world is scoured from existence will the search be ended. Where rides the Chaos Knight, death soon follows.
Powers and Stats
Name: Chaos Knight, Nessaj (Formerly in Dota)
Origin: Dota 2
Gender: Appears to be male, otherwise Genderless
Age: Older than the multiverse
Classification: Strong Force of the Four Fundamentals, Manifestation of Chaos
Powers and Abilities: Superhuman Physical Characteristics, Reality Manipulation, Spatial Manipulation, Chaos Manipulation, Magic, Immortality (Types 1, 4, 8 and 9), Summoning, can create clones of himself which are almost as powerful as himself by summoning other manifestations of himself from other universes, Atomic Destruction via Strong Force Manipulation, Abstract Existence
Attack Potency: At least Large Star level+ (Killed Keeper of the Light thousands of times), likely Solar System level+ via power-scaling (Stronger than Io), possibly higher | Unknown (The fundamentals are implied to be Higher-Dimensional beings but not much is known)
Lifting Strength: Unknown | Possibly Infinite
Striking Strength: At least Large Star Class+, likely Solar System Class+ via power-scaling, possibly higher | Unknown
Stamina: Unknown, likely limitless
Range: Extended melee range with his blade, Dozens to hundreds of meters with spells, Multiversal with Phantasm
Standard Equipment: His blade and his steed Armageddon, Starting/Core Items (Power Treads, Magic Wand, Armlet of Mordiggian, Drum of Endurance, Healing Salve, Clarity)
Intelligence: He has an invaluable amount of fighting experience (Although his in-game intelligence statistic is very low compared to other characters)
Weaknesses: He has a limited supply of mana with which to cast spells, his spells have cooldown periods, during which time they cannot be cast (Both are highly exaggerated in-game for gameplay balance purposes).
- Basic Attack: Chaos Knight strikes his enemy with his blade.
- Chaos Bolt: Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.
- Reality Rift: Teleports Chaos Knight, any images he has and the target unit to a random point along the line between the two of you. Gives Chaos Knight bonus attack damage for one attack.
- Chaos Strike: Each of Chaos Knight's attacks has a chance to deal bonus damage and reduce the target's armor by 5 for 8 seconds.
- Phantasm: Summons several phantasmal copies of the Chaos Knight from alternate dimensions. There is a 50% chance an extra phantasm will be summoned. The phantasms deal full damage but take double damage.
Key: Physical Chaos Knight | True Chaos Knight