|“||From this point forward, I will do nothing that would upset Avatar. Though, if Avatar asks, I wouldn't object to taking one or two of you out.||„|
|~ Camilla joining in Revelation Chapter 12.|
Camilla (カミラ Kamira) is a major playable character from Fire Emblem Fates on the Conquest and Revelation routes. The second eldest of the Nohrian royal siblings, Camilla commands the loyalty of Selena and Beruka as her personal retainers. Gifted with battle skills honed on her own, Camilla fights for Nohr on the back of her beloved Wyvern mount.
Powers and Stats
Origin: Fire Emblem
Age: Early 20's
Powers and Abilities: Superhuman Physical Characteristics, Extrasensory Perception, Magic (Fire Manipulation, Electricity Manipulation, Air Manipulation, Darkness Manipulation), Weapon Mastery (Axes and tomes), Statistics Amplification, Regeneration (Low), Very good at seduction, Can survive without her soul
Lifting Strength: Superhuman
Striking Strength: Town Class (Oneshot a bunch of ninjas)
Durability: Town level (Survived her fight against Corrin)
Range: Standard melee range normally, tens of meters with magic.
Standard Equipment: Axes and tomes
Intelligence: Average, but she is very good at "getting information"
Weaknesses: Jokes around.
- Rose´s Thorns: With her cunning battle style, she inspires close allies to strike harder and move further each turn.
- Tomebreaker: Camilla's extensive experience with Tome-wielding opponents allows her to easily read their movements, greatly increasing her chances of dodging and parrying his blows as well as landing his own attacks.
- Strength Proficiency: Because of her talents in combat, Camilla can dish out more damage than the average combatant.
- Lunge: By using a personal technique in battle, Camilla can exchange places with an opponent after an attack.
- Sol: When used, Camilla can heal half of the health lost in battle after attacking.
- Bowbreaker: Camilla's extensive experience with Bow-wielding opponents allows her to easily read their movements, greatly increasing her chances of dodging and parrying his blows as well as landing his own attacks.