Breath of Fire (Japanese: ブレスオブファイア Hepburn: Buresu obu Faia) is a long-running console Eastern role-playing video game series developed by Capcom. It originated on the Super Nintendo Entertainment System in 1993. The series is notable for its recurring characters and ambiguous continuity; though each game is its own self-contained story, the names of the two lead characters are, invariably, Ryu and Nina.
At its inception, Breath of Fire usually takes place in a medieval fantasy style fictional world. Following the mainstream success of Japanese role-playing games in the 1990s, the series began using the original anime-style artwork for later Western releases of the games (rather than the Westernized art that was drawn specifically for the Western releases of the first two games), post-apocalyptic themes, and an increased emphasis on character development. Despite these changes, the core structure of Breath of Fire remains largely linear and plot-focused. As of 2003, five Breath of Fire titles have been released, with three games being ported to handheld game consoles as well as Nintendo's Virtual Console. To date, the series has sold over 3 million units worldwide.
Each game features:
- The story that commonly involves an blue-haired adventurer named Ryu (after the Japanese word for "dragon") who can shapeshift into different types of dragons (though the mechanics differ from game to game). Over the course of his journey, he befriends Nina, a girl with wings and is a skilled mage.
- Worlds where humans live side to side with anthropomorphic moles/dogs/any other animal, as well as the occasional anthropomorphic plant. Bizarrely, they can all interbreed.
- Enough psychological drama to make your head spin.
- Laughably bad translations, at least for the first few games (I and II).
- Also in the first few games, really, really weird dungeon design. The first few games had levels that included the inside of a giant robot, the mind of a sentient (if senile) tree and the stomach of an overweight queen (which must be flattened by killing all the monsters that have infested it). Yes, really.
- Lots of eldritch abominations for monsters. Generally speaking, you'll start out against the usual monster fare with some differences and, by the end, you'll be taking on giant pulsating brains with fangs or giant demons with multiple, draconic-headed tentacle-like appendages coming out of every part of their body.
- A connected storyline between games, albeit separated by hundreds or even thousands of years at a time, though only for the first three games. There's still some arguments about the fourth, mostly over whether it comes first or last in the series, and the game's official artbook states that the fifth is not connected, story-wise, to the others.
It also has an manga adaptation of the fourth game of the series which was recently produced by Comic Blade Avarus (the final chapter was published in January 2010, with the final volume compilation printed 10 May 2010) and has been licensed in French and Chinese.
Power of the Verse
Breath of Fire
-Nina (Breath of Fire)
-Ryu (Breath of Fire)
-Wizard of Karma
Breath of Fire II
-Ekaru Hoppe de pe Tapeta
Breath of Fire III
-Nina (Breath of Fire III)
-Ryu (Breath of Fire III)
Breath of Fire IV
-Nina (Breath of Fire IV)
-Ryu (Breath of Fire IV)
Breath of Fire V: Dragon Quarter
-Nina (Breath of Fire V: Dragon Quarter)
-Ryu (Breath of Fire V: Dragon Quarter)