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Today for the first time... I'm going on an adventure.
~ Bell before fighting the Minotaur

Summary

Bell Cranel is the protagonist of Danmachi. Although he originally became an Adventurer in hopes of getting a girl to fall in love with him, he falls head over heels for Aiz Wallenstein after she saves him from a rampaging Minotaur. Vowing to one day be able to stand next to her as a peer and (hopefully) a lover, his feelings have allowed him to grow at an abnormally fast rate, catching the eye of numerous factions in and outside of Orario.

Powers and Stats

Tier: 9-A | At least 9-A | At least 9-A

Key: Level 1 | Level 2 | Level 3

Name: Bell Cranel, "Little Rookie", "Record Holder"

Origin: Is It Wrong to Try to Pick Up Girls in a Dungeon?

Gender: Male

Age: 14

Classification: Human, Adventurer, Hero, Farmer (Former)

Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses (The falna significantly enhances a person's senses.[1][2] Even the weakest adventurer can see in environments that are pitch black for normal people for example.[3] Bell can also sense people's gaze; he is so sensitive to them that he can locate and fight someone even if they are invisible[4]), Skilled Knife User,[5] Skilled Hand-to-Hand Combatant,[5] Accelerated Development (Due to his Liaris Freese skill, Bell's stats grow at an exponential rate through combat which allows him to break the limits normally imposed on Adventurers. But these stats only apply after a status update, making them useless in a combat situation). Fire Manipulation and Electricity Manipulation via Firebolt, Resistance to Status Effect Inducement, Energy Projection with Argonaut, Limited Resistance to Empathic Manipulation (Due to his Liaris Freese skill, he was able to shrug off the effects of Ishtar's Charm ability, which renders even Gods hopelessly lustful for her[6]), Supernatural Luck, Extrasensory Perception (Bell can sense the size of a person's spiritual "container" for their Status, allowing him to gauge how strong they are[7]), Statistics Amplification and Damage Boost via Chain Attack (The ability increases the power of attacks he delivers continuously[8])


Attack Potency: Small Building level (Killed a Minotaur, who can do this) | At least Small Building level (Casually dispatches three Minotaurs, vastly superior to his Level 1 state), higher with Argonaut, even higher after reaching Critical Point (An Argonaut-boosted Firebolt scorched a Baby Dragon the size of a tank, a fully charged Argonaut-boosted attack obliterated the Goliath in one hit) | At least Small Building level (Even stronger than before), higher with Argonaut, even higher after reaching Critical Point

Speed: Superhuman movement speed with Subsonic reactions (Even an inexperienced Adventurer is considered an insurmountable challenge to a normal human no matter their armament) | Subsonic | At least Subsonic (Level 3 Adventurers are much stronger and faster than Level 2s)

Lifting Strength: Superhuman

Striking Strength: Small Building level (Defeats a Minotaur) | At least Small Building level (Casually dispatches a number of Minotaurs), much higher with Argonaut (Obliterated the Goliath with a fully-charged Argonaut) | At least Small Building level (Level 3 Adventurers are much stronger than Level 2s), much higher with Argonaut

Durability: Small Building level (Survived this) | At least Small Building level | At least Small Building level (Survived a battle with Asterius, a Level 7 threat, who threw Bell through several buildings)

Stamina: Peak Human, casually tears through hordes of smaller monsters at once and manages to fire off rapid flurries of Firebolts without suffering a Mind Down (being forced unconscious by a lack of mana). As a Level 5, his Skill Vanadis Tevere restores his stamina and mind (the energy used to conjure magic) when Charm is being used on him[8][9]

Range: Extended Melee Range with various melee weapons; Tens of Meters with Firebolt

Standard Equipment:

  • Hestia Knife: A knife forged by Hephaestus that grows in power as Bell does. Due to being forged from mithril and infused with Hestia's hair and ichor, it is also able to conduct magic. In addition, it will only remain sharp while Bell is wielding it, becoming a useless tool even duller than a butter knife in anyone else's hands.
  • Pyonkichi MK II: A set of light armor forged by Welf Crozzo. Green Supporter, a light arm shield that holds the Hestia Knife while not in use.
  • Schweizerdanae: A baselard sword given to him by Liliruca Arde.
  • Ushiwakamaru: A dagger forged from the horn of a minotaur Bell slayed to become Level 2.
  • Pyonkichi Armor MK IV
  • Ushiwakamarunishiki: A second dagger forged from the horns of the minotaur Bell slayed to become Level 2.
  • Pyonkichi MK V: A set of light armor with a special "Occulus" that allows Bell to communicate with Hestia.
  • Hakugen: A long knife forged from the horn of a unicorn that is a high-class weapon worth 10,000,000 Valis. It is able to disperse and nullify poison.

Intelligence: Bell is a fairly skilled martial artist with a preference for knives and daggers. He has shown a great aptitude for learning and thinking on the fly, managing to defeat a Minotaur despite being a Level 1 and managing to parry attacks from physically superior opponents such as Ottar's Minotaur despite being virtually helpless against one only a month prior with some tutoring from Aiz. However, as an inexperienced teenager his judgments are often clouded by his emotional outbursts and naivety. | His fighting skills dramatically improved after training with Tiona and Aiz, able to match Hyakinthos',[5] who previously far surpassed him in said regard[10]

Weaknesses: Too kind and naive and is often taken advantage of because of this, he will always jump in to save girls, his statistical growth from his Liaris Freese Skill is connected to his feelings for Aiz Wallenstein | His Argonaut Skill has a charge time, and Bell is left vulnerable during said charge time, unable to move. It will also disperse if he is struck or he loses concentration | Argonaut's charge will still disperse if struck or he loses concentration

Notable Attacks/Techniques

  • Firebolt: A rare spell without a chant that shoots out a powerful blast of lightning and fire from Bell's hand when its name is called.

  • Level 2:
    • Luck: A Development Ability that increases Bell's luck. So far only shown useful in non-combat situations, increasing the rate of drop items he gets and allowing him to repeatedly win at a roulette without any losses while betting on a single number.
  • Level 3:
    • Abnormal Resistance: An ability Bell gained after reaching Level 3. It grants him resistance to abnormal status effects like poison, charming, and paralysis effects. After his journey on the 37th Floor it raised to rank G,[11] at which point it has been said that almost nothing can affect the user, even the strongest poisons in high doses.[12]
  • Level 4:
    • Escape: An ability Bell gained after reaching Level 4. It greatly increases his speed when running away.
  • Level 5:
    • Chain Attack: An ability Bell gained after reaching Level 5. It increases the power of attacks he delivers continuously.[8]

  • Level 1:
    • Liaris Freese: A passive skill that exponentially increases the rate at which Bell's strength grows for as long as his feelings towards the one he's in love with don't change. However, since his stats only change after a status update, this is not applicable in a combat situation.
  • Level 2:
    • Argonaut: Bell charges his next attack, increasing its damage output proportional to the amount of time spent charging, allowing him to potentially obliterate foes multiple times stronger than himself. The maximum charge was initially of three minutes, later increased to four minutes when he reached Level 4 and then five minutes when he became Level 5.[13] Originally he was vulnerable during the charging period, and couldn't do anything lest he lose Argonaut's charge. Later he became able to charge while moving and fighting,[14] but still will lose a charge if struck or he loses his concentration. After being defeated by Asterius, Bell developed a method to charge two attacks simultaneously.
      • Argo Vesta: Bell infuses the Hestia Knife with Firebolt while using Argonaut to charge them both simultaneously, eventually unleashing the combined power as a powerful wave of heat, light, lightning, and force with a single swing.
  • Level 4:
    • Ox Slayer: Bell's stats increase dramatically when facing those that can be classified as a bull, such as Minotaurs, allowing him to fight monsters that are much stronger than his current level for as long as they fall under this classification.
  • Level 5:
    • Vanadis Tevere: Bell's stats raise by a large amount and his stamina and mind (the energy used to conjure magic) regenerate when Charm is being used on him.[8][9]

  • Others

    Notable Victories:

    Notable Losses:

    Inconclusive Matches:

    References

    1. DanMachi; Vol 1; Chapter 3
    2. Sword Oratoria; Vol 7; Chapter 2
    3. DanMachi; Vol 5; Chapter 3
    4. DanMachi; Vol 5; Chapter 5
    5. 5.0 5.1 5.2 DanMachi; Vol 6; Chapter 5
    6. DanMachi; Vol 7; Chapter 6
    7. DanMachi; Vol 7; Chapter 2
    8. 8.0 8.1 8.2 8.3 DanMachi; Vol 18; Chapter 7
    9. 9.0 9.1 DanMachi; Vol 18; Bell's Status
    10. DanMachi; Vol 6; Chapter 3
    11. DanMachi; Vol 15; First Interlude
    12. Sword Oratoria; Vol 2; Chapter 3
    13. DanMachi; Vol 18; Chapter 9
    14. DanMachi; Vol 9; Chapter 5

    Discussions

    Discussion threads involving Bell Cranel
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