|“||I see... You have to be willing to risk a lot to accomplish something major... I suppose you're right. ...My own mother lost her life protecting Nohr. But I don't think she regretted her choice. She died to protect the ones she loved. I've made up my mind as well. I will follow you down the path you've chosen.||„|
|~ Azura choosing to follow Corrin|
Azura is one of the main protagonists of Fire Emblem: Fates. A mysterious songstress, she is in truth a princess of Nohr who was kidnapped by Hoshidan forces, placing her in a situation not unlike Corrin's. She accompanies them on their journey regardless of the path they choose, serving a pivotal role in the war before fading from history shortly afterward.
Powers and Stats
Origin: Fire Emblem
Age: Teen years at least (born around the same year as Corrin)
Classification: Half Human and half Dragon
Powers and Abilities: Superhuman Physical Characteristics, Water Manipulation, Immortality (Type 1), Skilled Lance Wielder, Healing, Can raise the power and defenses of her allies as well as weaken enemies with her songs, Her songs can seal the Dragon Anankos and his minions as well as calm a raging Corrin, Immune to illusions.
Attack Potency: Multi-City Block level (Can tank Bolganone and harm others with comparible durability)
Lifting Strength: Superhuman
Striking Strength: Multi-City Block Class
Durability: Multi-City Block level (Barely survived being strangled by Corrin)
Stamina: High (Despite using her amulet in the Nohr route too much, she managed by sheer force of will survive for a few days until Corrin won)
Range: Extended melee range with her spear. Tens of meters with her songs.
Standard Equipment: Lances, her amulet, water.
Intelligence: Azura is taciturn and cold most of the time, but is an incredibly skilled singer and dancer, mastering her use of the amulet at a relatively early age and being able to rouse her allies with her movements. She is also a fairly skilled combatant, being able to hold her own in combat with a lance and can also act as a Pegasus Knight, showing skill in mounted combat.
Weaknesses: If she uses her amulet too much, she'll die, and is a little obsessed with her cousin. If she speaks about Valla outside of it, she'll die.
Notable Attacks and Techniques:
- Foreign Princess: Due to her status as a Princess of Hoshido and Nohr, all opponents who are considered to be foreign will have their attack and defenses reduced should they dare to approach her.
- Healing Descant: Azura's voice soothes all nearby injured allies, healing their wounds at a slow but steady rate.
- Inspiring Song: Azura is able to sing tales of good fortune to bolster her allies' morale, improving their overall combat speed, luck, and technique.
- Voice of Peace: Azura sings ballads that advocate peace, weakening her enemies' will to fight and causing them to deal reduced damage as a result.
Note: This Azura is not to be confused with the Daedric Prince Azura.