Azura Concept Art (Skyrim)

The Lady of dusk and dawn.

Powers and Stats

Tier: 2-A

Name: Azura

Origin: The Elder Scrolls

Gender: Genderless, manifests as Female

Classification: Lady of Dusk and Dawn, Daedric Prince, Anticipation of Sotha Sil, god ancestor of the Chimer & Dunmer, member of the original Tribunal

Powers and Abilities: Superhuman Physical Characteristics, Immortality (Types 4 and 9), Regeneration (Low-Godly), Reality Warping, Soul Manipulation, Telepathy, Telekinesis, Precognition, Time Manipulation, Abstract Existence, Conceptual ManipulationAcausal (according to Fa-Nuit-Hen, Daedra are not bound by time, cause and consequence in their natural state), Resurrection (scaled from Molag Bal who has shown the ability to revive the dead, with their faculties intact, both in Oblivion and Skyrim)

Attack Potency: Multiverse level+ (One of the strongest Daedric Princes)

Speed: Omnipresent in her own realm and likely throughout Oblivion

Lifting Strength: Immeasurable

Striking Strength: Multiversal+

Durability: Multiverse level+

Range: Multiversal

Intelligence: Very High

Weaknesses: She cannot manifest her true power in Mundus.

Note: All Daedric Princes are scaled to Akatosh, whose power extends into most of Oblivion, which contains infinite realms.

Note 2: She is not to be confused with the Manakete Azura.


Notable Victories:

Notable Losses:

Inconclusive Matches: