|“||I said that they may leave. Would you make a liar of me? My only duty is to stand watch at this gate. I allow entry but leaving is something else. Your head lacks elegance, but I shall satisfy myself by claiming it tonight.||„|
|~ Assassin's threat to Archer|
Assassin (アサシン, Asashin) is the Assassin-class Servant of Caster, an irregularity that shouldn't exist under the Assassin class, yet summoned through Caster's machinations. His true name is ostensibly Sasaki Kojirou (佐々木 小次郎, Sasaki Kojirō), a legendary Japanese swordsman, theorized to have the true name of Tsuda (津田). However, Sasaki Kojirou never existed; instead, the Servant summoned is a nameless samurai who dedicated his entire life to the mastery of swordsmanship, his sheer skill becoming a legend on the level of a Noble Phantasm on its own. His life resembles the legend of Sasaki Kojirou, and so he is summoned under his name and with his legend.
Powers and Stats
Tier: At least 7-B
Name: Assassin, "Sasaki Kojirou", "Tsuda", the Nameless Samurai
Origin: Fate/stay night
Classification: Assassin-class Servant
Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses (He has exceptional eyesight, superior to Archer, allowing him to discern the dimensions of Excalibur through Invisible Air), Master Swordsman (His swordsmanship is so refined that it has reached the level of a Mystery beyond human possibility, allowing him to launch three perfectly simultaneous slashes from three different directions), Precognition, can conceal his presence, his style is not something that can be read or acclimated to, Soul Manipulation (All Servants can feed on souls to replenish their mana), Intangibility and Invisibility in spirit form, Immunity to conventional weapons, Resistance to Mind Manipulation, Regeneration (Low-Mid over time; can regenerate from a serious wound that exposed his ribs)
Speed: Hypersonic+ with High Hypersonic combat speed (Saber struggled to keep up with him)
Lifting Strength: Unknown
Striking Strength: At least City Class
Durability: At least City level
Stamina: High. Due to his irregular nature, he can survive for twenty days without a Master, and even if he had his heart destroyed, he'd be able to continue fighting for a brief period of time.
Range: Extended melee range.
- Monohoshi Zao (物干し竿, The Laundry-Drying Pole): Assassin's extremely long blade, measuring at 150cm. Its size would make it unwieldy and nearly impossible to use efficiently for nearly any wielder, but Assassin wields it masterfully, as his swordsmanship has long surpassed the bounds of human possibility.
Intelligence: Assassin is a peerless swordsman, having reached a realm transcending the realm of men through nothing but hard work and single-minded dedication. He is stated to have the greatest swordsmanship amongst all of the Servants in the war, far surpassing Berserker, who is more than qualified for the Saber class, and Saber, who is renowned in life for being one of Britain's finest knights. Even the The King of Heroes is no match for him in a contest of swordsmanship. He is also serene and calculating, rarely losing his composure and allowing him to easily perceive even the slightest weaknesses in the target with his keen eyesight, even outmatching the similarly perceptive Archer in close combat.
Weaknesses: The Monohoshi Zao, while a finely crafted weapon, is still mundane. This means that it will chip or bend if forced to clash directly against something not made by men, like Saber's Excalibur. Tsubame Gaeshi can only be performed properly if performed on level ground and will become imperfect if the Monohoshi Zao is bent or chipped in combat, leaving gaps through which a swift enough opponent can dodge. Assassin is not particularly interested in finishing his opponents due to his transient existence and is more than likely to attempt to prolong a proper sword fight in order to enjoy it.
Notable Attacks / Techniques:
Presence Concealment: The capacity to hide one's presence as a Servant. It is a common skill to the Assassin class. Suitable for spying, though low enough that other Servants would easily detect him if he was nearby. He does not have it by virtue of being an Assassin, but it is an intrinsic ability of his as a martial artist that allows him to cut himself off from the world.
Eye of the Mind (False): Assassin has the natural ability to avoid danger based on an innate sixth sense refined through combat experience, so much so that it borders on precognition. Assassin's rank is A, meaning that it is so refined that the effects of visual obstructions are reduced, allowing him to gauge the exact length and width of Excalibur despite being rendered invisible by Invisible Air. He is said to have the best eyesight amongst the Servants summoned for the Fifth Holy Grail War.
Knowledge of Respect and Harmony: Assassin's techniques cannot be properly perceived by his opponents no matter how many times they're demonstrated, as a result it is impossible for an opponent to get used to them. Thus the tenth, hundredth, or even thousandth encounter against him will feel the same as the first, so his techniques will always retain their effectiveness against his opponents.
Vitrification: Due to Assassin's serene state of mind, he is immune to mental interference. In addition, his B+ Rank in this skill allows him to conceal his presence if he pleases, allowing him to simulate the True Assassin's Presence Concealment skill to a limited extent, making it difficult for even Servants to detect along with his lack of mana and a true Noble Phantasm.
Hiken: Tsubame Gaeshi: The legendary technique of the swordsman Sasaki Kojirou, who is said to be capable of cutting down a swallow mid-flight. Through human means, he achieved a Mystery on the level of a Noble Phantasm, a skill mindlessly refined to the point that it has become a legend in itself. Under the Fuyuki system, it is not acknowledged as a Noble Phantasm, but instead, a skill. The technique, through an application of the Second Magic, bends the laws of physics to make three perfectly simultaneous slashes from three separate directions.
It is Assassin's most important technique. He never normally takes a stance, but does so for Tsubame Gaeshi. The technique is complimented by the range offered by Monohoshi Zao, allowing him to cut off escape. Even if one strike is blocked, the other two will land. As it is just a skill refined to the level of a Mystery, Assassin can use it without expending any more magical energy than he needs to move. The only requirement for its execution is level ground.