|“||Human...It was nice to meet you. Goodbye.||„|
|~ Asgore's lament before fighting Frisk|
Asgore is the king of the Underground and the father of the late Asriel Dreemurr. He is gentle at heart, having a great love of gardening, Golden Flower Tea, and his former wife's signature Butterscotch Pie. Although he's sworn to release the monsters from the Underground by absorbing seven human SOULs, he is reluctant to kill any other humans due to the loss of his son and subsequent estrangement from his wife, Toriel. Regardless, he faces Frisk in his castle on the Neutral Route out of a sense of duty to his subjects, going so far as to destroy the MERCY button to ensure the battle's conclusion.
Powers and Stats
Tier: At least 7-C, likely far higher
Name: Asgore Dreemurr, King Fluffybuns (nickname given by Toriel)
Age: Unknown (After a certain point, Boss Monsters only age when their children do. Since Asriel died, both Asgore and Toriel have stopped aging)
Lifting Strength: Unknown, likely at least Class 50 (Should be far stronger than Undyne)
Striking Strength: At least Class TJ+
Durability: At least Town level, likely far higher (Traded numerous blows with high Determination Frisk)
Stamina: Immense (Fought a long battle with Frisk without slowing down until he was completely unable to fight)
Range: Extended melee range with his trident. Much further with fire magic
Standard Equipment: His trident
Intelligence: Presumably incredibly high in some regards, as Asgore has ruled the kingdom of monsters since before they were banished Underground. However, in others, he is rather naive.
Weaknesses: Often refuses to fight at full strength, can often be shaken in the midst of battle should he be doing something he knows is wrong (i.e. fighting a child).
- Fire Magic: Similar to Toriel, Asgore appears to have a mastery over fire, using it for numerous techniques. These include calling down undulating waves of fire, creating enormous, inescapable walls of fire, circles of fireballs which close in on his opponent, creating large trails of fireballs which track his opponent, and creating enormous bursts of dozens upon dozens of fireballs which are immensely difficult to dodge.
- Trident: Asgore has shown to be extremely proficient with his trident, swiping it across the battlefield in an attempt to hit his opponent. The trident will leave behind trails of magic, making it impossible to dodge by conventional means. When the magic is orange, Asgore's opponent must be moving in order to not be hurt. When the magic is blue, his opponent must remain stationary.