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Ari and Stan

Summary

Ari is the main protagonist of Okage: Shadow King.

He's described as an ordinary boy with not much emotion who just blends into his shadow. During the beginning of the game, Ari's Sister Annie is attacked by a ghost and cursed. In order for him to save his sister, Ari becomes the host of Evil King Stan who is the reincarnation of The Great Evil King Gohma. Ari then becomes Stan's slave and is forced to go on a quest to help Stan regain his full power and take over the world by defeating the false Evil Kings who have stolen his power.

Powers and Stats

Tier: 7-C | At least 7-C, possibly higher

Key: Early Game | End Game

Name: Ari

Origin: Okage: Shadow King

Gender: Male

Age: 16

Classification: Human, Deviant

Powers and Abilities:

Superhuman Physical Characteristics, Enhanced Senses (Ari can see invisible beings who are no longer a part of reality), Magic, Fire Manipulation (Blaze Sword allows him to cover his sword in fire), Ice Manipulation (Blizzard Sword allows him to cover his sword in ice), Electricity Manipulation (Lightning Sword allows him to cover his sword in lightning), Statistics Amplification (Overdrive can boost his power or the power of one of his allies), Mind Manipulation (Decoy forces all enemies to focus their attacks on Air), Healing (Mend, Heal, and Restore allow Ari to heal himself or one of his allies), Sleep Manipulation (Night and Slumber allows him to put others to sleep), Resurrection (Revive and Life Spark allow him to resurrect his fallen allies), Supernatural Luck (His Luck raised his chance to physically hit Epros with physical attacks), Non-Physical Interaction (Can harm illusions and other "Overshadowed" beings), Limited Invisibility (Due to his shadow being thin, Ari is not noticed by others most of the time unless he makes his presence known)

Superhuman Physical Characteristics, Magic, Fire Manipulation, Ice Manipulation, Electricity Manipulation, Extrasensory Perception (Stan can sense other evil beings), Darkness Manipulation (His shadow is possessed by Stan, who can freely move on his own), Non-Physical Interaction (Stan can effect Non-Corporeal beings), Intangibility, Incorporeality (As Ari's shadow, Stan dosn't have physical form), Soul Manipulation (While Ari is looking into someone's eye's while directly in front of them, Stan can take control and manipulate their soul), Statistics Amplification, Supernatural Luck (His Luck raised his chance to hit Epros with physical attacks), Healing, Elasticity (Due to his physiology, Stan is capable of stretching himself), Energy Projection, Resurrection, Explosion Manipulation

All previous abilities, Statistics Amplification (Panther's Fang and Cerberus Fang boosts his Attack Power, 1st Fight Charm and Iron Necklace boost her durability, Bandit's, Pegasus and Divine Shoes boost his agility, Hand Knit Cap and Omnibooster boosts his attack power, durability and agility), Supernatural Luck (Holly, Laurel, Legendary Leaf, Hand Knit Cap and Omnibooster boost his luck, Aves Amulet give the wearer a higher chance at evading spells, 1st Star Badge gives the wearer a higher chance at evading attacks), Heat Generation, Aura and Magnetism Manipulation (Heatwave Ring creates an aura of heat around the wearer that diverts metal swords), Illusion Creation (Mirage Ring creates an illusion of it's wearer to distract the opponent, helping them dodge attacks), Healing (Nut, Big Nut, Miracle Nut and Bountiful Nut restore his Heath, Strawberry and Whim Berry restore his magic energy, Clarity Charm cures Confusion, Bummy Charm cures Speed Reduction, Villain's Charm cures Life Absorption, Rust Off Charm cures Durability Reduction, Sommelier Charm cures Magic Absorption, Angel Charm and Big Boss Charm cures Paralysis, Alarm Charm and Awakening Stone cure Sleep, Writeoff Charm cures Tax which reduces the amount of money an enemy drops, Mega Charm cures all Curses, Purging Stone cures Poison, Liberation Stone, Cheerful Stone and Mega Stone cures Magic Nullification, Mega Stone also cures Sleep, Poison and Paralysis), Resurrection (Energy Flower and Energy Bouquet can resurrect fallen companions), Resistance to Poison Manipulation (Mongoose Whisker protects against poison), Sleep Manipulation (Rooster Feathers and Sun Medal protect against sleep), Power Nullification (Weed Resistance protects against magic nullification), Paralysis Inducement (Flake of Snow protects against paralysis), Status Effect Inducement (Guardian Crystal protects against Sleep, Magic Nullification and Paralysis, Unicorn's Horn protects against Poison, Sleep, Magic Nullification and Paralysis)

Attack Potency: Town level (Stronger than Evil King Chairman, who was stated to have enough power to incinerate a building, which would require this much power) | At least Town level, possibly higher (Gained more power by the end of the game, and could fight Beiloune while he was boosted by the power of Classification)

Speed: At least Subsonic (Far faster than Big Bull Evil King who moves as a blur) | At least Subsonic (Faster than before)

Lifting Strength: Unknown | Unknown

Striking Strength: Town level | At least Town level, possibly higher

Durability: Town level (Superior to the Spotted Cat Team kids who could tank attacks from Evil King Stan who is superior to Evil King Chairman) | At least Town level, possibly higher

Stamina: Could fight his way through dungeons, battling many ghosts at once and not showing any signs of fatigue.

Range: Standard Melee Range, Several Meters with magic

Standard Equipment: Swords and Armor

  • Optional Equipment:
    • Accessories: (Panther's Fang, Cerberus Fang, 1st Fight Charm, Iron Necklace, Bandit's Shoes, Pegasus Shoes, Divine Shoes, Holly, Laurel, Legendary Leaf, Hand Knit Cap, Omnibooster, Heatwave Ring, Mirage Ring, Aves Amulet, First Star Badge, Mongoose Whisker, Rooster Feathers, Sun Medal, Weed Resistance, Flake of Snow, Guardian Crystal and Unicorn's Horn)
    • Recovery Items: (Nut, Big Nut, Miracle Nut, Bountiful Nut, Wild Strawberry, Whim Berry, Energy Flower, Energy Bouquet, Clarity Charm, Bummy Charm, Villain's Charm, Rust Off Charm, Sommelier Charm, Angel Charm, Alarm Charm, Big Boss Charm, Writeoff Charm, Mega Charm, Purging Stone, Awakening Stone, Liberation Stone, Cheerful Stone, Mega Stone and Guidance Jewel)

Intelligence: Average

Weaknesses: If Ari is in complete darkness, Stan cannot appear due to Ari not having a shadow. If Ari is killed, Stan will be sealed back inside his bottle.

Notable Attacks/Techniques:

  • Overdrive: Ari can boost his or one of his companions Offensive capabilities.
  • Decoy: Ari makes all enemies target him instead of his companions.
  • Mend/Heal/Restore: Special skills that Ari can use to heal himself or his companions.
  • Night/Slumber: Spells Ari can use to put groups of enemies to sleep.
  • Blaze Sword/Blizzard Sword/Lightning Sword: Ari can cover his sword in fire, ice or lightning to increase its power.
  • Revive/Life Spark: Special skills Ari can use to revive his fallen companions.
  • Friendly Thunder/Friendly Blizzard/Friendly Inferno: Stan unleashes 3 different types of element attacks upon all enemies, however, these attacks don't actually do element damage but rather normal damage.
  • Raging Devil: Stan waves his hand and creates electricity around multiple targets, shocking them.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Ari
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