Summary
Argosax the Chaos was a powerful Demon King who once ruled the Demon World. He serves as the boss of Mission 18, the final mission of Dante's scenario in Devil May Cry 2.
Powers and Stats
Tier: High 6-A | At least High 6-A
Name: Argosax the Chaos | Despair Embodied
Origin: Devil May Cry (Verse)
Gender: Genderless | Can shift gender
Age: Over 2000 years
Classification: Demon Lord
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 1 and 3), Regeneration (High-Mid), Magic, Energy Blasts, Fire Manipulation, Lightning Manipulation | Flight, Teleportation, Can rain down waves of fiery feathers.
Attack Potency: Multi-Continent level (Stronger than Mundus. Took on Sparda in the past and Sparda needed help in sealing him) | At least Multi-Continent level (Even stronger than before)
Speed: Massively Hypersonic+ with Sub-Relativistic Combat Speed and Reactions (Kept up with Sparda in their fight) | Massively Hypersonic+ with Sub-Relativistic Combat Speed and Reactions (As fast as a casual Devil May Cry 2 Dante)
Lifting Strength: Class G | Class G
Striking Strength: Multi-Continent Class (Traded blows with Sparda in the past) | At least Multi-Continent Class (Exchanged blows with Devil May Cry 2 Dante, who is stronger than Sparda at this point)
Durability: Multi-Continent level (Comparable to Sparda as they fought in the past) | At least Multi-Continent level (Took hits from Base DMC 2 Dante, who has surpassed his father)
Stamina: Very high
Range: Extended melee range. Thousands of kilometers with projectiles.
Standard Equipment: None | Swords and whips
Intelligence: Mindless | Skilled combatant and was able to rule most of the demon world
Weaknesses: None notable | Thinks in a straight forward way, allowing Dante to catch him off guard with little difficulty.
Key: Argosax the Chaos | Despair Embodied
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: