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This is my world. Although it can only exist for one night like yours, there is no world I cannot make.
~ Arcueid

Summary

Arcueid Brunestud (アルクェイド・ブリュンスタッド, Arukueido Buryunsutaddo) is the White Princess of the True Ancestors, created for the meaningless purpose of being the strongest of their kind. Tasked with eradicating those True Ancestors that fell to their bloodlust and the Dead Apostles that turned against them, she was nothing more than a tool used for this purpose, lacking any personality or identity. She was only taught what was needed to kill her targets, and whenever she completed her mission, she went to sleep and had her memories erased.

She never had to resist her vampiric impulses, and the rest of the True Ancestors thought she had none. This changed when Michael Roa Valdamjong tricked her into feeding from him, awakening her bloodlust and sending her on a rampage that wiped out most of the remaining True Ancestors. After that, she managed to restrain herself, overpowering her vampiric impulses yet constantly battling against them. While she eventually succeeded in killing Roa alongside the Burial Agency, he had already perfected his method of reincarnation. And so, Arcueid spends her life awakening whenever Roa manifests, tracking him down, and killing him, again and again.

Shiki meets her the day after he cuts her to pieces, at which point she introduces herself in an oddly cheerful manner. Due to Shiki nearly killing her, she's temporarily vulnerable but still strong enough to kill him, so she strongarms him into helping her destroy Roa. Over the course of their temporary relationship, Arcueid gets the chance to really see the world for the first time due to sleeping almost all of her very long life, and starts truly developing her emotions and identity.

Powers and Stats

Tier: 7-A | 9-B | At least 7-A to 6-C, possibly higher | At least 5-C with Marble Phantasm. 5-B with Moon Drop. Possibly 4-B | 4-B

Name: Arcueid Brunestud, the White Princess of the True Ancestors

Origin: Tsukihime

Gender: Female

Age: Around 800 years old

Classification: True Ancestor (a Counter Force of the planet with a form)

Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses, Hypnosis, can boost her stats to become slightly higher than her opponent's, Can reduce an opponent to a sixth of their power on the moon, Reactive Evolution (Becomes more resistant to magecraft and conceptual weapons used on her), Portal Creation (Tore open a hole in space in order to return to Earth from the Moon Cell), Teleportation (Can dematerialize and recreate her body elsewhere), Can recreate any natural phenomenon via Probability Manipulation, such as Elemental Manipulation or Time Manipulation, can exist as a disembodied soul, Non-Corporeal as Archetype: Earth (As a Counter Force, she's a whirl of formless power), Reactive Power Level (Due to her Ultimate One ability and Blut die Schwester, Arcueid will always be one step stronger, faster, and more durable than her foe for as long as she is on Earth or the Moon), Regeneration (Works by reversing time; Low-High via scaling to Roa, Low-Godly over time / with lots of energy; created herself a new body after her previous one was destroyed by Shiki's Mystic Eyes), Immortality (Types 1, 3, 5 and 7; at full power or when she's under the full moon, Arcueid lacks a concept of death), Resistance to Magic, Conceptual Weapons, and Causality Manipulation (Can casually shrug off virtually any form of modern magecraft and easily pried through Sion's Bounded Fields, was only knocked over from a point blank attack from the Black Barrel Replica, one of the Church's most powerful Conceptual Weapons, and got up unharmed soon afterward), Immunity to Death Manipulation (When under the full moon or when at full power, Arcueid does not possess a concept of death unless it is forcefully placed upon her by a being of great power, making her immune to abilities such as even the Mystic Eyes of Death Perception)

Attack Potency: Mountain level (Easily dispatched Roa in Ciel's body, comparable to the combined forces of four Servants) | Wall level (Superior to Ciel, can easily kill Nrvnqsr's weaker beasts before cutting him in half) | At least Mountain level to Island level, possibly higher via this calculation | At least Moon level with Marble Phantasm. Planet level with Moon Drop. Possibly Solar System level (At full power, Arcueid has enough power to threaten the likes of Amaterasu) | Solar System level (Archetype: Earth is often described as one of the strongest beings in the Nasuverse. She can easily disrupt axis of the Earth to bring various phenomenons, including stopping Earth's rotation and melting the polar ice caps and is considered above even Divine Spirits like Amaterasu and Saver as the most powerful being native to Earth)

Speed: Massively Hypersonic (Can keep up with Servants, such as Saber) | Massively Hypersonic | Massively Hypersonic | Massively Hypersonic | Unknown. At least Massively Hypersonic+ (Should be comparable to other Ultimate Ones, who can reach the escape velocity of their respective planets). Can boost it with Ultimate One.

Lifting Strength: Class 5 | At least Class P as Archetype: Earth (Capable of casually playing pinball with continents)

Striking Strength: Mountain Class | Wall Class | At least Mountain Class to Island Class | Likely at least Large Planet Class | Solar System Class

Durability: Mountain level | Wall level | At least Mountain level to Island level, possibly higher | Possibly Solar System level (Stated to pose a threat to the likes of Amaterasu) | Solar System level (The Aristoteles/Archetypes are considered to be the most powerful entities on their respective planets, including beings like Beast III-R and Amaterasu). Her immortality and regeneration make her virtually impossible to kill without destroying her soul or breaking her link with Gaia. In addition, she has no concept of death at night unless she is weakened in combat, and has high resistance even to conceptual weapons, even those that strike on a spiritual level.

Stamina: Limited at 3-5% power. Otherwise, virtually limitless, and as Archetype: Earth, limitless.

Range: At least dozens of meters. At least several hundred meters with Marble Phantasm | Archetype: Earth has planetary range.

Standard Equipment: Nothing notable.

Intelligence: As the White Princess of the True Ancestors, Arcueid is by far the strongest and most skilled among them, being an expert when it comes to hunting down Dead Apostles and has extensive knowledge of human magecraft and magical phenomenon. She is the only member of the True Ancestors who is able to hold back her bloodlust with sheer willpower and knows the innerworkings of the Dead Apostle Ancestor's powers to such an extent that she is able to use Nrvnsqr Chaos' remains to heal Shiki. However, outside of supernatural matters, she's rather airheaded, naive, and clueless due to being kept inside Millennium Castle Brunestud for so many years, thinking that school was a place to have fun and hypnotizing the entire faculty into believing she was a student so she could spend the whole day with Shiki.

Weaknesses: Arcueid must use 70% of her power to keep herself under control and hold back her bloodlust. Powerful Conceptual Weapons like Gáe Bolg are able to kill her if she is not familiar with them, though she is familiar with most Conceptual Weapons, lacking knowledge mostly just in the departments of ancient weapons with great mysteries, such as Noble Phantasms, Shinto mysteries, and relics from South America. | Arcueid has poor stamina in this state, cannot stand garlic, and cannot use Marble Phantasm more than a few times. | Must use 50% of her power to keep herself under control and hold back her bloodlust. | None notable, although Red Arcueid has succumbed to her bloodlust. | Much of Archetype: Earth's power is gained through her link to Gaia, and this link can be cut off by barriers, sufficient distance, or warping her surroundings until Arcueid's power can no longer recognize it as "Earth".

Notable Attacks/Techniques

MarblePhantasm

Arcueid using Marble Phantasm to dice Roa to pieces

Marble Phantasm: The ability to materialize a phantasm - a vision. It is the natural power of the World's "senses of touch", the Elementals. By connecting their will directly to the World, they are able to freely manipulate the world at will to bring it in line with their vision. As the user is the part of nature, they can change the world as they wish, they are able to create any phenomena as long as it's within their own imagination and the scope of nature. A transformation independent from nature - such as transforming a human - cannot be directly realized, though it can be accomplished indirectly. Like a mathematical metaphor involving drawing a white marble from a bag of black marbles with a one percent chance, Marble Phantasm is the ability to alter the probability and raise that chance to one hundred percent and definitely pick the white one amongst all the black ones.

Even while severely weakened and restricted, Arcueid has shown the ability to turn layers of the atmosphere within a corridor into a vacuum to eviscerate her foes. When not restricted, Arcueid can create a village in the mountains, or she can summon the Crimson Moon from a thousand years into the future. The Millennium Castle Brunestud in which Arcueid lives in is a product of her Marble Phantasm.

Blut die Schwester: Blood Sisters: An ability close in nature to a Noble Phantasm, but more accurately just a special quality of Arcueid, that she can use to bring a replica of the moon down to Earth as a devastating projectile, just as her predecessor, the original Type-Moon, once did. It is a method of world configuration that utilizes the relationship between the Earth and its Moon. As Arcueid originates from the brain of the Moon, and her prime body has essentially become the Earth's sense of touch, she embodies the basic rules of both the Moon and the Earth.

By using terraforming to bring the surrounding environment - the Earth side - to her side, she uses the differences in gravity as a means of attack, reducing her opponent's power to only a sixth of their total power while on the Moon. This cannot be avoided through magical resistance, as it is a rule of the world. Upon Earth, the ability becomes her authority to become slightly more powerful than her opponent in battle. In short; she becomes stronger while on Earth, while her opponent becomes weaker on the Moon.

Alt Nagel: An ability that allows Archetype: Earth to create immensely destructive pillars of wind that can stretch as far as the heavens.

Mystic Eyes of Enchantment: Arcueid has incredibly powerful Mystic Eyes, allowing her to enchant the heart and souls of others if they make eye contact with her, but she has the ability to restrict this to prevent it. She can also use them to hypnotize others and direct them with basic suggestions, using it to modify the memories of an entire school faculty and student body in order to slip into a school unnoticed.

Ultimate One (Primordial One): Due to being an Ultimate One, Arcueid's parameters (such as strength, speed, and durability) will always be increased to be one step greater than her foes due to her backup from the Counter Force. On Earth, or against an opponent native to Earth, it'd supposedly activate without penalty. It isn't very useful against opponents with great versatility or do not rely on physical attributes alone, such as Gilgamesh, as merely boosting Arcueid's stats will not bridge the gap in versatility.

ShallWePlayAroundSome

Shall We Play Around Some?

Shall We Play Around Some?: Arcueid's Last Arc in Melty Blood, in which Arcueid manages to manifest her full power as Archetype Earth for an instant, completely nullifying an incoming attack before smiting an opponent with a powerful beam of energy from above.

Key: Pre-Tsukihime | Tsukihime | Post-Tsukihime | Melty Blood (White Princess / Red Arcueid) | Archetype: Earth

Gallery

Others

Notable Victories:

Notable Losses:

Gilgamesh (Fate/stay night) Gilgamesh's profile (Pre-Tsukihime and Fate SN/Zero Gil was used)

Inconclusive Matches:

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