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ArbormonRender

PetaldramonRender

Summary

Arbormon is one of the Ten Legendary Warriors, embodying the Spirits of Wood and making him the direct inheritor of AncientTroiamon's powers. He serves as an antagonist in Digimon Frontier, serving Cherubimon.

Powers and Stats

Tier: At least 6-B | At least High 4-C

Name: Arbormon | Petaldramon

Origin: Digimon

Gender: Technically genderless, treated as male

Age: Unknown

Classification: Hybrid-level Cyborg Digimon | Hybrid-level Plant Digimon, Member of the Ten Legendary Warriors

Powers and Abilities: Superhuman Physical Characteristics, Plant Manipulation, Expert Hand-to-Hand Combatant, Self Information Manipulation and Reactive Evolution via Overwrite.

Attack Potency: At least Country level (Can fight evenly with the other Legendary Warriors, Hybrid-level Digimon are more or less compared to Champion-level Digimon in terms of power) | At least Large Star level (As a Beast-Hybrid, he should scale to BurningGreymon, who is the embodiment of the data of a violently erupting volcano. Should be far superior to Wendigomon)

Speed: Supersonic+ Movement Speed with FTL combat/reaction speed (Can hit Agunimon, who dodged a laser made of sunlight)

Lifting Strength: Superhuman (Lifts Agnimon and Wolfmon at the same time with one hand each in Episode 14) | Class 5 (Drags Blizzarmon a short distance in Episode 19)

Striking Strength: At least Country Class | At least Large Star Class via power-scaling to other Beast-Hybrids

Durability: At least Country level via power-scaling | At least Large Star level via power-scaling

Stamina: High. He has underwent several prolonged battles with the heroes without tiring

Range: Standard melee range normally, several dozen meters with vines | Several dozen meters due to sheer size, hundreds of meters with projectiles and plant control

Standard Equipment: None

Intelligence: Arbormon is not a particularly intelligent Digimon, speaking slowly with a stereotypical "dumb muscle" accent and generally relies on his allies to do the thinking for him. Despite this, he has proven himself to be a legitimate threat, batting away the heroes on several occasions with his furious barrages of punches and kicks and combining them with his plant-based powers to devastate large areas very quickly. However, he's easily tricked due to his poor critical thinking, leading him to be outsmarted on several occasions.

Weaknesses: Can be lazy and is easily distracted and tricked due to his low intelligence.

Notable Attacks/Techniques:

Overwrite: All Digimon can rewrite their data, so that they are able to react to various situations that were once problematic for it. This usually causes a gigantic increase in power and sometimes new skills and resistances are gained. However, the more emotional the Digimon is, the more violent the overwrite becomes.

Arbormon:

  • Machine Gun Dance: He spins around to punches and kicks opponents from long distances with vines extending from his hands and feet.
  • Blockade Seed: Shoots out a seed-shaped bomb from his mouth.

Petaldramon

  • Leaf Cyclone: Shoots a tornado of razor-sharp leaves within a blast of energy.
  • Thousand Spikes: Sends its vein-tails into the ground and grabs the enemy.
  • Vegetation Consumption: Petaldramon can devour and absorb the surrounding vegetation to make himself larger and stronger.

Key: Arbormon | Petaldramon

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: