Powers and Stats
Tier: Low 7-C
Name: Cyborg, Shotoborg
Origin: Street Fighter
Age: Less than a month old before destruction
Powers and Abilities: Superhuman Physical Characteristics, Energy Manipulation (Ki/Chi), Channel his Ki into powerful attacks once in a while, such as gaining the height from Shouryuuken or spinning during the Tatsumaki Senpuukyaku), Master of a Martial Arts style with roots as an assassination art known as Ansatsuken
Attack Potency: Small Town level+ (Fought Ryu during Alpha 2/3, canonically Cyborg lost and was destroyed but still gave to Ryu a good fight and forced him to get help from Ken and Sakura in some degree to beat Bison)
Lifting Strength: Class 100 via power-scaling (He copied Ryu's and Ken's stats)
Striking Strength: Small Town Class+
Durability: Small Town level+ (Survived several attacks from Ryu before finally exploding)
Stamina: Possibly limitless due to being a cyborg
Range: Standard melee range
Standard Equipment: None notable
Intelligence: Only combat based
Weaknesses: Badly programmed (It can go insane if it is left on its own and unchecked)
- Hadoken: An energy based projectile attack that can inflict quite a lot of damage.
- Shoryuken: A strong jumping uppercut. He can also make a flame one.
- Shoryureppa: It's a 2-3 Shoryuken attacks in a row, with more power he can also make a strong flame uppercut in the end, in order to inflict more damage.
- Tatsumaki Senpukyaku: A powerful spinning kick combo attack while he jumps and is in the air.