Cyborg SF

Powers and Stats

Tier: Low 7-C

Name: Cyborg, Shotoborg

Origin: Street Fighter

Gender: None

Age: Less than a month old before destruction

Classification: Cyborg

Powers and Abilities: Superhuman Physical Characteristics, Energy Manipulation (Ki/Chi), Channel his Ki into powerful attacks once in a while, such as gaining the height from Shouryuuken or spinning during the Tatsumaki Senpuukyaku), Master of a Martial Arts style with roots as an assassination art known as Ansatsuken

Attack Potency: Small Town level+ (Fought Ryu during Alpha 2/3, canonically Cyborg lost and was destroyed but still gave to Ryu a good fight and forced him to get help from Ken and Sakura in some degree to beat Bison)

Speed: At least Supersonic+ (Can keep up with Ryu and Chun-Li)

Lifting Strength: Class 100 via power-scaling (He copied Ryu's and Ken's stats)

Striking Strength: Small Town Class+

Durability: Small Town level+ (Survived several attacks from Ryu before finally exploding)

Stamina: Possibly limitless due to being a cyborg

Range: Standard melee range

Standard Equipment: None notable

Intelligence: Only combat based

Weaknesses: Badly programmed (It can go insane if it is left on its own and unchecked)

Notable Attacks/Techniques:

  • Hadoken: An energy based projectile attack that can inflict quite a lot of damage.
  • Shoryuken: A strong jumping uppercut. He can also make a flame one.
  • Shoryureppa: It's a 2-3 Shoryuken attacks in a row, with more power he can also make a strong flame uppercut in the end, in order to inflict more damage.
  • Tatsumaki Senpukyaku: A powerful spinning kick combo attack while he jumps and is in the air.


Notable Victories:

Notable Losses:

Inconclusive Matches: