|“||It was fun being the puppet-master, but now I grow weary. It is time to put you in your place.||„|
Animdude is one of the final bosses in FNAF World. He is referred to as the puppeteer who controls the universe. He appears in the after-game as a character who resided in a world of scrapped coding, and will join the party to fight the final boss of the game if certain minigame-related conditions are met.
Powers and Stats
Tier: Low 2-C
Name: Animdude, Scott Cawthon (presumably)
Origin: Five Nights at Freddy's World
Classification: Puppeteer, Author Avatar, Vengeful Creator of the Game
Powers and Abilities: Plot Manipulation, Reality Warping, 4th Wall Manipulation, Energy Manipulation, Light Manipulation, Information Manipulation, Immortality (Unknown type), Regeneration (Mid-Godly), and presumably able to replicate the powers of anyone else in the FNAF World reality due to being their creator.
Attack Potency: Universe level+ (Is commonly referred to as the puppeteer who controls the universe, Is arguably the in-game representation of Scott Cawthon himself, Considered one of the characters who are essential to defeating the final boss. Upon his defeat, the universe is erased and remains gone until the game is reset.)
Lifting Strength: Unknown
Striking Strength: Unknown
Durability: Universe level+ (Judging by his dialogue, he survives and remembers his earlier defeat and the universe's destruction. It is unknown how exactly the animatronics were able to defeat him or some of the game's most powerful enemies, though due to Animdude speaking directly to the player before his boss battle, it is likely due to said individual granting outside help.)
Standard Equipment: The 4th Wall
Weaknesses: None notable
- Neon Wall: Creates a holographic shield. While this shield is up, half of all damage done to Animdude is completely negated.
- Mega Virus: Corrupts enemies' essences/data with a lethal virus, quickly beginning to completely destroy them.
- 4th Wall: A glowing, spectral wall is slammed into Animdude's foes. This attack ignores the enemies' defenses while also doing massive amounts of damage.