An'ggrath the Unbound, also known as the Guardian of the Throne of Skulls, Most Favoured of Khorne, Lord of Bloodthirsters and the Deathbringer, is the greatest of the Bloodthirsters, one of the Greater Daemons of Khorne. He was most recently banished from the material realm during the Siege of Vraks in 830.M41.
Powers and Stats
Tier: At least 5-A, likely 4-B
Name: An'ggrath the Unbound
Origin: Warhammer 40,000
Age: At least 10,000+ years old (likely far older)
Classification: Greater Daemon of Khorne (Bloodthirster)/Skarbrand's replacement
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Types 1, 2 and 4), Regeneration (Low-Godly), Resistance to magic and soul attacks, Non-Corporeal, Soul Manipulation, aura that attacks the minds of those within it, Flight, Power Nullification
Attack Potency: At least Large Planet level, likely Solar System level (Bloodthirster of the First Host; stronger than exiled Skarbrand, though not to an incredible degree. On par with Daemon Prince Angron and superior to Ka'bandha, who broke Sanguinius' legs. Lesser Bloodthirsters can grow to the size of star systems in the Eye of Terror), ignores conventional durability and defenses due to his daemonic weapons' warp based properties
Speed: Likely Massively FTL+ reactions/combat speed (Should be comparable to Daemon Prince Angron)
Lifting Strength: Class T+
Striking Strength: At least Large Planet Class, likely Solar System Class
Durability: At the very least Large Planet level, likely Solar System level
Range: Several meters melee range, tens of meters with whip, several kilometers with ranged attacks, planetary+ with rage aura
Standard Equipment: Daemonic Axe (contains the soul of another Greater Daemon, tearing apart the soul of those it hits), Metal Whip, Brass Armor of Khorne
Intelligence: Competent hand to hand combatant
Weaknesses: Speaking his true name can severely weaken him, and he cannot manifest his true power outside of the Warp.
Note: Though An'ggrath lost to Lorgar during a test by the Chaos Gods, this loss in generally attributed to one of two things. The first is PIS, due to An'ggrath being considered to be on par with Daemon Prince Angron, who is far stronger than Lorgar. The second is Khorne forcing An'ggrath to lose in order to boost Lorgar's morale and help win him over.