VS Battles Wiki

We have moved to a new external forum hosted at https://vsbattles.com

For information regarding the procedure that needs to be exactly followed to register there, please click here.

READ MORE

VS Battles Wiki
Register
Advertisement
VS Battles Wiki

All Might One Justice Render
It's fine now. Why? Because I am here!
~ All Might

All Might Full Body True Form
Even if my body rots and grows weak... Even if you try to expose that form... My heart will remain that of the Symbol of Peace! It is not something that you can steal even a single piece of!
~ All Might to All For One

All Might Movie Version - Young
My origin... I want to make a world where everyone can smile and live together.
~ Toshinori Yagi to Nana Shimura

Summary

Toshinori Yagi (八木俊典 Yagi Toshinori), most commonly known as All Might (オールマイト Ōru Maito), is the former No. 1 Hero who bore the title of the world's Symbol of Peace and inspired a whole generation of heroes, including Izuku Midoriya, whom he passed the torch of One For All to. He teaches Foundational Hero Studies at U.A. High School.

Powers and Stats

Tier: 6-B, higher with Plus Ultra | High 6-C, higher with Plus Ultra

Key: Prime | Weakened

Name: Toshinori Yagi, All Might (Hero Name), "Symbol of Peace"

Origin: My Hero Academia

Gender: Male

Age: Mid 50's (Had One For All for 40 years ever since he was a teenager)

Classification: Human, Former Pro Hero

Powers and Abilities:

Superhuman Physical Characteristics, Supernatural Willpower, Empowerment (According to All Might, One For All's strength is additionally built upon psychological components,[1] with the cries of the innocent empowering its wielders[2] to instill hope[1]), Awakened Power (By answering calls for help,[3] wielders of One For All are[4] invigorated[5] by powerful will and emotions[6]—with willpower carrying tangible, supernatural energy[7]drawing out strength[8] far beyond[9] 100%,[10] even after pushing their bodies to the utmost limits[3]akin to hysterical strength[6]—allowing for impossible feats like the 1,000,000% Delaware Detroit Smash[11] and United States of Smash[12]), and Rage Power (Users of One For All can generate powerful emotions[6] in times of crisis,[12] like anger,[13] and convert their emotions into raw power[14]), Expert Hand-to-Hand Combatant (Able to fight and defeat All For One, who according to Gran Torino has more than a hundred years worth of experience), Limited Instinctive Action (As expected of heroes,[4] and having accepted One For All to instill hope[1], cries for help spur All Might's body into action,[4] protecting and serving[2] without hesitation[3]) Acrobatics (Can travel in urban areas with ease), Statistics Amplification (Can boost his strength, durability, and speed with One For All), Non-Physical Interaction (Able to physically punch beings made out of pure plasma), Enhanced Senses (Possesses superhuman senses), Air Manipulation (Can generate air pressure with his attacks. Able to create tornadoes), Pseudo-Flight (Can propel himself through the air using wind pressure), Breath Attack (Able to put out a fire using his breath), Power Bestowal (Can give One For All to other people), Transformation (Can change between his hero and true forms at will, simply by flexing), Fear Inducement (Can induce fear in hired villains who were prepared to kill him. Was noted on many occasions to have an overwhelming presence, comparable to that of Stain)

Resistance to Power Absorption (One For All cannot be forcibly taken), Fear Inducement (All For One's crushing presence doesn't affect him in the slightest), and Heat (Can directly hit beings composed of superheated plasma. Can effortlessly take the heat of Dynamight's nitroglycerin explosions, which reach temperatures of about 5,000 °C)

Attack Potency: Country level (Stated that over 300 punches in his weakened state are comparable to 5 punches in his prime, making him 60 times stronger), higher with Plus Ultra (Nearly killed prime All For One while having his guts ripped out of his body) | Large Island level+ (Capable of matching All For One's Air Cannon Combination, which is powerful enough to harm him. Comparable to Deku's 100% during his battle against Nine), higher with Plus Ultra (Can go beyond 100% of his power to defeat his opponents. Overwhelmed and defeated All For One with an United States of Smash)

Speed: Sub-Relativistic (All For One considered All Might's weakened state to be slow compared to his prime. Deku compared his Faux 100%, which vastly outpaced Lady Nagant's bullets, to All Might in his prime) | Sub-Relativistic (Faster than Endeavor, who was able to somewhat keep pace with Incomplete Shigaraki)

Lifting Strength: Class T (Is much stronger than his weakened self) | Class T (Capable of pushing back against this amount of force during his fight with Wolfram)

Striking Strength: Country level, higher with Plus Ultra | Large Island level+, higher with Plus Ultra

Durability: Country level (Can withstand the recoil of his own attacks) | Large Island level+ (Stated to be just as durable as Incomplete Shigaraki, who withstood attacks from Star and Stripe's Fist Bump To The Earth, who split apart a large amount of clouds as a side effect of her clap. More durable than Endeavor, who got pierced by Rivet Stab while All Might wasn't)

Stamina: Superhuman (Has proven on numerous occasions to have the ability to break his limits. In his prime, All Might was able to perform hero work for more than 72 consecutive hours straight at top conditions, and has never been shown to get tired even when fighting against multiple villains. Defeated prime All For One while having his guts ripped out of his body) | Superhuman (Can only fight for about three hours a day, which is later decreased to fifty minutes after his fight with the USJ Nomu. However, he is capable of forcing himself to last longer than this through sheer willpower)

Range: Standard Melee Range, up to Tens of Kilometers with One For All (Stronger than his weakened form) | Standard Melee Range, up to Tens of Kilometers with One For All (Changed the weather with the mere shock wave of a Detroit Smash. Comparable to 100% Deku, who was able to destroy a storm with a massive shock wave)

Standard Equipment: His Hero Costume, specially designed by David Shield to allow him to fight at full power without risking damage to his clothing.

Intelligence: Gifted (All Might was the top-ranked hero in Japan for his countless acts of heroism, having spearheaded multiple operations against villain organizations and saving countless lives during large-scale disasters. He is an expert in hand-to-hand combat with an intelligence to match his strength, deducing that Nomu's Shock Absorption had a limit and kept beating him until he went over that limit. He managed to gain enough experience during his younger days to rival All For One's 100 years of experience and defeat him)

Weaknesses: Due to the destructive nature of his powers, he will not go all out if there are innocent lives in the crossfire. | Using One For All in his weakened state hurts him, and he is only able to use his hero form for about 3 hours a day, which later decreased to around fifty minutes after his battle against the USJ Nomu. His true form is nearly powerless and sickly, often coughing up blood. He has a weak spot on the left side of his torso.

Notable Attacks/Techniques:

One For All: Inherited from Nana Shimura, All Might's Quirk gave him access to an immense stockpiled power. By channeling this power throughout his body, All Might had superhuman strength, speed, and durability. All Might was so talented with this Quirk that he was widely known as the most powerful person in Japan.

  • California Smash: All Might attacks with a frontal somersault leading into a downward punch. This move was first used against a villain while he was studying abroad in the United States.
  • Nebraska Smash: All Might rotates his arm while throwing a punch to create a tornado. This move was first used to destroy a swarm of two hundred Mini-Bombers.
  • Texas Smash: All Might throws a right punch with enough force that the wind pressure sends anything made of liquid flying away.
  • Detroit Smash: All Might performs that same attack as Texas Smash except this move is with a downward punch instead of a straight punch. This smash was powerful enough to bring a thunderstorm.
  • Missouri Smash: All Might runs towards an enemy while keeping his hand flat and hit the enemy on the head while running past them.
  • Carolina Smash: All Might runs towards an enemy while keeping his hands in a cross position, then in a downwards cross chop to the enemies head.
  • New Hampshire Smash: All Might blasts himself towards his enemy and smashes his body into them, crushing and injuring them with his great weight.
  • Oklahoma Smash: All Might whirls around while enemies have latched onto him, spinning with enough force that when they are released they are easily thrown through concrete.
  • United States of Smash: All Might's final move, in which he concentrates all of his remaining power into a single downward strike that is powerful enough to break through All For One's enhancement Quirks and incapacitate him. However, after this move is complete, All Might will lose his use of One For All forever.

Others

Notable Victories:

Hulk (Marvel's Avengers) Hulk's Profile (Prime All Might was used. Speed was equalized)

Notable Losses:

Ram (Re:Zero kara Hajimeru Isekai Seikatsu) Ram's Profile (Prime All Might and 5 Shackles Released Rem were used. Speed was equalized)

Kamen Rider Ichigo (Kamen Rider) Kamen Rider Ichigo's Profile (Weakened All Might and Original Ichigo were used. Speed was equalized)

Inconclusive Matches:

References

  1. 1.0 1.1 1.2 My Hero Academia: Vigilantes - Ch. 55: "This Is A Hero!!"
  2. 2.0 2.1 My Hero Academia: Vigilantes - Ch. 54: "Hotline"
  3. 3.0 3.1 3.2 My Hero Academia - Ch. 92: "One For All"
  4. 4.0 4.1 4.2 My Hero Academia - Ch. 1: "Izuku Midoriya: Origin"
  5. My Hero Academia - Ch. 3: "Entrance Exam"
  6. 6.0 6.1 6.2 My Hero Academia - Ch. 78: "Whirling Chaos"
  7. My Hero Academia - Ch. 287: "Mistake"
  8. My Hero Academia - Ch. 84: "From Ida to Midoriya"
  9. My Hero Academia - Ch. 19: "All Might"
  10. My Hero Academia - Ch. 93: "All For One's Embers"
  11. My Hero Academia - Ch. 76: "My Hero"
  12. 12.0 12.1 My Hero Academia - Ch. 94: "From Teacher to Disciple"
  13. My Hero Academia - Ch. 18: "Heroes' Counterattack"
  14. Ultra Analysis: The Official Character Guide - EX Ch. 2: "Hero News"

Discussions

Discussion threads involving All Might
Advertisement