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Prob alfe 174x52-0

Summary

Alfe is one of the three main protagonists in Problem Solverz. When Horace found him in the sewers as a baby, he and Roba raised him to his current state. Despite his naiveté and obsession over food often stalling the progression of his cohorts, he is almost always the one who saves the day.

Powers and Stats

Tier: At least 9-A

Name: Alfe

Origin: The Problem Solverz

Gender: Male

Age: Unknown, likely in his 20s

Classification: Described as part dog and part anteater, otherwise unknown

Powers and Abilities: Superhuman Strength, Speed, Endurance, and Durability, Toon Force (Can fly a shopping cart at fast [although unspecified] speeds), Hammerspace

Attack PotencyAt least Small Building level (Did major damage to a house while casually roughhousing with Ralphe, shook an entire building by rampaging about on one of the higher floors, can damage Roba)

Speed: Supersonic+ (Can dodge lasers underwater, also dodged cupcakes that were sped up by the Magic Clock, should be comparable to Horace)

Lifting Strength: Peak Human (Can carry the Delta Cannon, which Roba and Horace couldn't carry)

Striking Strength: Wall Class

Durability: At least Small Building level (Survived an explosion caused by the Delta Cannon)

Stamina: Likely very high

Range: Melee

Standard Equipment: None

Intelligence: Usually depicted as rather low, but has the occasional showing of intelligence, like when he assisted in solving the case of Tony Marv's photo leaks

Weaknesses: None notable

Notable Attacks/Techniques:

-Squirrel Cheeks: Alfe can store food in the pouches within his cheeks to eat for later. This is how he managed to "consume" Sweetie Creamie's mind-controlling ice cream without his mind being affected.

-Eye Lasers: When Tux Dog stepped in to assist Alfe with his fear of the water, he used a Mind-Projection device for therapy, which apparently gave him laser vision as a temporary side effect. His eye lasers seem to cause small explosions upon contact.

-Alfe Logic: The way of thinking that Alfe uses to solve problems. It goes without saying that it's pretty poor logic, as using it led to him scavenging in a cave under the impression that he would find some owls. Despite this, it often ends up saving the day out of sheer luck.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: