Aleph is one of the Special Missionaries of the Holy Path Church, specially trained magicians that only those who hold exceptionally strong faith even amongst the church priests can reach. Special Missionaries act as the church's agents of divine punishment.
Powers and Stats
Tier: At least 8-B
Origin: Ultimate Antihero
Classification: Human, Magician, Special Missionary
Powers and Abilities: Superhuman Physical Characteristics, Magic, Energy Manipulation, Light Manipulation, magic barriers, Flight, Fire Manipulation, barrier that negates attacks from beings with a lower spirit rank than him, invulnerable to conventional weapons and pure physical attacks
Lifting Strength: Superhuman
Striking Strength: At least City-Block Class
Durability: At least City Block level
Stamina: Above average, could fight Sumika for a while with the help of another Special Missionary
Range: Standard melee range, dozens of meters with magic
Standard Equipment: None notable
Weaknesses: None notable
- Sorceries: As a magician, Aleph is capable of using sorceries.
- Photon Bullet (Magical Light Bullet): 1st Grade non-elemental sorcery. A small energy bullet created by magic, the most basic of sorceries. Usually, the speed of these bullets is below regular bullets, but they compensate by allowing the magician to control them mid-flight to chase and intercept enemies.
- Barriers: Like other magicians, Aleph is capable of deploying magic barriers to protect himself.
- Light Spears: Special Missionaries are able to create and shoot multiple spears of light.
- Exousia Power: Special Missionaries have trained their body to the point they can be possessed by an angel without it dropping in spirit rank, increasing their strength beyond normal magicians, while alive and remaining in control of their body. When using this power Aleph gains two wings and a halo.
- Holy Ground: A special power possessed by life forms with high spirit ranks like angels. It is something like a passive invisible barrier that shuts out all attacks from inferior beings with a lower spirit rank, be it physical attacks, magic attacks, etc... Through training, Special Missionaries can house an angel without it dropping in spirit rank and losing its Holy Ground ability.
- Invulnerability: Like demons, angels are immune to conventional weapons and pure physical power, so only magic attacks can hurt them. Bodies possessed by angels gain this trait.
- Fire Manipulation: Aleph's angel is one of the Powers and the <First Trumpeter>, who was entrusted by God with the power to manipulate flame. Aleph can use this ability to shoot around a hundred flame bullets simultaneously.
Note: Special Missionaries mainly fight other characters in their Exousai Power form and their power in their base form is unclear, so only the stats of the Exousai form are listed.