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Summary

Aladdin (アラジン, Arajin) is one of the four Magi in the current era and a Magician. He is the son of King Solomon and Queen Sheba of Alma Torran, and is commonly referred to as Solomon's proxy. Aladdin was raised by Ugo in the Sacred Place and sent to this world to fight Al-Thamen and to prevent a repeat of the tragic incident that destroyed Alma Torran. During the three years when Alibaba's consciousness was drifting in the new dimension, Aladdin and Morgiana mysteriously vanished. Later on it is revealed that he had confrontation with Arba two years ago, and the reason why they secluded themselves to the world. He is the main protagonist of the series Magi.

Powers and Stats

Tier: At least 7-C, likely 7-B | Unknown

Name: Aladdin

Origin: Magi - Labyrinth of Magic

Gender: Male

Age: 12 pre-timeskip, 15 post-timeskip

Classification: Human Magi

Powers and Abilities: Superhuman Physical Characteristics, Flight, Magoi Manipulation, Magic, Gravity Manipulation, Water Manipulation, Heat Manipulation, Wind Manipulation, Light Manipulation, Lightning Manipulation, Sound Manipulation, Mind Manipulation, Illusion Creation, BFR, Can Summon a Djinn, Can Create Barriers, Clairvoyance Magic, Limited Magic Resistance (With Borg), Spatial Manipulation, Vector Manipulation, Can use Magic Tools, Can use Metal Vessels, Can project his spirit into someone else's body, Molecular Manipulation, Physics Manipulation.

Attack Potency: At least Town level with Ugo, likely City level with magic (Stalemated Judar) | Unknown

Speed: Massively Hypersonic+ via power-scaling | Massively Hypersonic+ via power-scaling

Lifting Strength: Superhuman | Unknown

Striking Strength: At least Town Class with Ugo, likely City Class | Unknown

Durability: At least Town level naturally via power-scaling, likely City level with Borg (Was able to stop an attack from Muu and Medium. Should be comparable to Judar's) | Unknown

Stamina: Superhuman | Unknown

Range: Can range from several meters to a kilometer | Unknown

Standard Equipment: His staff and metal vessel, a flute

Intelligence: Very intelligent, learned several types of magic within a short amount of time

Weaknesses: Used to be passive, usually doesn't attempt to kill opponents.

Notable Attacks/Techniques:

Borg: A magical energy shield that blocks physical and magic attacks. This is one of the most basic skills for any mage.

Ugo: Aladdin's djinn. Ugo is a very powerful, fast and durable djinn that can use heat magic.

Fire Magic: Aladdin being adept in the 1st ruhk allows him to use fire magic.

  • Harhar Infigar (Scorching Heat Double Palms): Aladdin shoots a wide spread blast ofheat magic from his staff. This can also be combined with other magics to make it stronger.
  • Harhar Rasars (Scorching Heat Consecutive Bullets): Aladdin summons multiple miniature fireballs. Aladdin can control these individually, and they explode on contact.

Water Magic: Aladdin being adept in the 2nd type of ruhk allows him to use water magic.

  • Harhar Raaki (Evaporation Baptism): This is a composite magic that combines both heat and water magic.It heats up the water in side of the body and boils it from the inside. It can be used on multiple bodies at once.
  • Sharrar Raaki (Water Mirror Mirage): A magic that creates a mirage by generating the refraction in light with the high temperature steams.

Wind Magic: Aladdin being adept in the 5th type of ruhk allows him to use wind magic.

  • Asfal Riff (Piercing Wind): A magic that forms tornado, It expands as time goes on.

Light Magic: Aladdin being adept in the 3rd type of ruhk allows him to use light magic.

  • Flash (Ray of light): A beam of light that attacks the opponent.

Lightning Magic: Aladdin being adept in the 4th type of ruhk allows him to use lightning magic.

  • Ramuzu (Thunder): Aladdin summons a ball of lightning and hurls it at the foe.

Gravity Magic: Another key basic for mages.

  • Flight/Levitation: Allows Aladdin to fly at great speeds and stand in mid air.
  • Golems: Using the gravity magic, Aladdin can manipulate sand, dirt, ground, ect to form Golems. (3 in all) They're capable of breaking the borg shield's of Titus. Aladdin can also channel Harhar Infigar through them making it more powerful.

Sound Magic: Aladdin being adept in the 6th type of ruhk allows him to use sound magic.

Clairvoyance Magic: Aladdin is able to use this Magic and project his memories from the rukh in his blood as images but he hasn't mastered it yet.

Strength Magic:

  • Dhoruf Sabaha: (Thrust Reaction or Gravity Reaction): By manipulating the dhorrs (powers) into certain reils (pathways), he is able to alter the fundamental laws of physics in order to repel attacks.[70]
  • Dhoruf Asshara: (Propulsion Fixation Impact): By manipulating the dhorrs (powers) into certain reils (pathways), in combination with Ugo Magic, Aladdin pushes his opponent far away from the ground until space. This spell fixes the strength of Ugo's punch, and continues to apply a certain force in the same direction and with the same intensity.

Al-Kimia Al-Quadima A technique that reconstructs objects on a molecular level by replacing their very substance. Composite Magic: A magic that creates a new magic or affect by combing different magics.

  • Hadika Hadeka (Resonating Staff): By combing sound and wind magic, this makes the air vibrate really fast. Aladdin can channel this through his staff which can smash stone and even crack borg shields.

Key: Pre-Timeskip | Post-Timeskip

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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