The Agency Against Hank Wimbleton (A.A.H.W.) are the main antagonists of Madness Combat. An organization completely dedicated to killing Hank for no discernible reasons (beyond his regular, seemingly unmotivated killing sprees), the A.A.H.W. is prone to being slaughtered by their nemesis en masse despite all the effort they put into killing him.
Powers and Stats
Tier: 10-B to 10-A physically. 9-C with weapons. | At least 10-A physically. 9-C to 9-B with weapons. | 9-C physically. 9-C to 9-B with weapons. | At least 9-B | 9-A
Name: The Agency Against Hank Wimbleton
Origin: Madness Combat
Attack Potency: Human level to Athlete level physically (Individual grunts pose little to no threat to Hank). Street level with weapons. | At least Athlete level physically. Street level to Wall level with weapons. | Street level (Soldats were capable of briefly fighting with Sanford and Deimos). Street level to Wall level with weapons. | At least Wall level (Physically superior to Hank. Easily punched Hank through a support beam and knocked him across a canyon. Possesses a shotgun large enough to fire 20kg slugs). | Small Building level (Superior to Mag Agent: Torture. A Mag Agent: V2 created a massive hole in the ground by jumping. A stronger agent was capable of overpowering Mag Hank briefly).
Speed: Normal Human | Peak Human | At least Peak Human | Peak Human | At least Peak Human
Lifting Strength: Regular Human | Unknown | Unknown | At least Class 1 (Easily carries a shotgun large enough to fire 20kg slugs. Physically stronger than Hank). | At least Class 1, likely higher
Striking Strength: Human Class | At least Athlete Class | Street Class | At least Wall Class | Small Building Class
Durability: Human level to Athlete level | At least Athlete level | Street level | At least Wall level (Was fine after being shot several times in the face) | Small Building level
Stamina: Average. | Peak human. | Peak human. | High (Kept on pursuing Hank after being shot multiple times in the face) | High.
Range: Standard melee range physically, much further with weapons.
Standard Equipment: Any number of melee or ranged weapons.
Intelligence: Varies. Agents and similar soldiers are supposed to be very disciplined and experienced tacticians in combat.
Weaknesses: Can be cowardly.
Key: Grunts | Agents | A.T.P. Agents | Mag Agent: Torture | Advanced Mag Agents