Acausality is the ability to be unaffected by attacks reliant on cause and effect or changes to the past. For example, being killed or having one's history changed a significant amount of time in the past through Reality Warping will not affect an Acausal character in the present or future.

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  • Acausality vs TPI

    17 messages
    • Matthew Schroeder wrote:So we need this to be organized into a proper revision. We do. First step would be to make a page explaining in detail ...
    • Yeah, there's a big difference between resistance and immunity; and it's a subcategory of Acausality either way. But I agree t...
  • Time Paradox Question.

    6 messages
    • Okay, thanks a lot.
    • No problem. I'll close this since the quest has been answered.