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Rex Phase II

ARC Troopers, you were selected for this task because you are the best; the elite. You all know what to do.
~ Obi Wan Kenobi to The Muunilinst 10


Advanced Recon Commandos, also known as Advanced Recon Clone Troopers or simply ARC Troopers, were an elite variant of Clone Trooper in the Grand Army of the Republic during the Clone Wars. They received specialized training plus equipment which made them more independent thinking and much deadlier than regular clone troopers. Although rare compared to regular clone troopers, they were among the most skilled soldiers in the galaxy and got results. Ten to twelve of them could covertly drop behind enemy lines and complete missions overnight that would take a battalion of normal clone troopers days to accomplish by conventional means. A large squad of them could even take down Jedi Knights.

Powers and Stats

Tier: 9-B physically. 9-A with blasters. High 8-C with heavy weapons and explosives

Name: Advanced Recon Commando, Advanced Recon Clone Trooper, ARC Trooper

Origin: Star Wars

Classification: Human, Mandalorian, Clones

Allegiance: Galactic Republic

Age: Varies

Powers and Abilities: Peak human physical attributes, master hand-to-hand combatants, master marksmen, expert strategists & tacticians, skilled with various melee weapons including bladed weapons and staffs, masters of stealth & infiltration, skilled drivers/pilots, skilled with demolitions/explosives

Attack Potency: Wall level physically (They can take down B1 battle droids with their bare hands and can even contend with BX-series droid commandos in melee combat). Small Building level with blasters (Their heavy blaster pistols and blaster rifles pack such firepower). Large Building level+ with heavy weapons and explosives (Thermal detonators have these kind of yields and the PLX-1 rocket launcher packs an even bigger punch)

Speed: Peak Human, Subsonic flight speed with jetpack (Up to 145 km/hr)

Lifting Strength: Peak Human

Striking Strength: Wall Class (Can trade blows with commando droids)

Durability: Wall level without armour (Can take blows from a BX-series droid commando. ARC Troopers should be at least as durable as or even more so than regular Clone Troopers, such as the likes of Commander Grey and Captain Styles, who were uninjured and able to stand up again just fine after being hurled head-first and without their helmets on into a solid metal wall with such force as to put cracks in said wall and send chunks metal and other material flying out). Wall level with armour against physical strikes (Their armour is likely about as tough as the Mandalorian armour on which it is based - which allowed one wearer to walk away mostly uninjured from being knocked into a wall with enough force to put large cracks in it) and Small Building level against blasters (Armour plating made of a material which can disperse the energy of at least one or more blaster bolt hits which can result in the wearer being in pain but otherwise fine. Captain Rex has, on two occasions, survived shots to the chest from military grade blaster rifles and even a sniper rifle and still retained consciousness. Commander Thorn took a shot from a commando droid's E-5 rifle to the chest and continued fighting; he took three more hits to the chest and still retained consciousness, being finally killed only after a fourth well placed shot to the center of his chest)

Stamina: Peak Human

Range: A few dozen meters with blaster pistols and grenades, several hundred meters with blaster rifles, up to 5 km with heavy blaster rifles/cannons, up to several kilometers with rocket launchers

Standard Equipment: DC-17 blaster pistol, DC-15A blaster rifle, DC-15S blaster rifle, Z-6 rotary blaster cannon, thermal detonators, EMP grenades, RPS-6 and PLX-1 rocket launchers, wrist mounted grappling hook, wrist mounted taser, mini-flamethrower, jetpack, macro-binoculars and long range targetting scopes built into their helmets, vibroknife, Kama (flexible armoured Kilt-like accoutrement that can hold extra weapons and gadgets).

Intelligence: Quite High. ARC troopers have repeatedly proved themselves to be highly skilled and dangerous combatants. They are also capable strategists & tacticians and leaders who can complete missions by making most of the men and resources they have at their disposal.

Weaknesses: None notable

Notable Individuals:



Notable Victories:

Notable Losses:

Inconclusive Matches:

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